Ragnarok Online has a great list of spinoffs that are developed by various developers. I mean, the fact that a random developer gets the nod to develop a spinoff is a turn off for loyal fans. Developers of RO, Gravity, did a great job with the ever-popular Ragnarok Online thus managing to build a significant fan base. I used to play the game back then before the unending releases of spinoffs knocked out my interest for the game. Don’t get me wrong, not all of the spinoffs were bad, just that they lacked the Gravity’s magic touch. Despite being pissed, I kept on checking every time there’s a hint of a new release. Yes, I would be disappointed but all that changed in September when I came across this amazing RO release.
RO: Idle Poring is something that every fan had been longing. Developed and designed by Gravity itself, one couldn’t have asked for better news than this. Presenting a spectacular background, the game returns the original feel of Ragnarok Online.
Image designs, attire, music, as well as types of jobs have a similar feature to the original game. Thus, there is no doubt that the game is by far the most original release after RO. To add to the thrill, included as a new feature is an Arena used for PvP mode and Pets Exploration. In the Arena, you get to fight against other online opponents while the Pets Exploration gives you an opportunity to have a companion in the form of pets. These pets will help you in your battles by strengthening your power. It’s indisputable that the game manages to bring back the good memories of the old RO.
Gameplay is pretty much similar to Ragnarok Online. To customize how your characters play, there is a need to distribute attribute points. If you are a new player, you have to be patient in understanding how to get your character to the top league. This is not a snack and ladder sort of game where your advancements are purely based on luck. You need to know your way around and understand the use of attributes and stats. If you want to avoid frustration, don’t dive into the game with that old RO mindset, otherwise, you will find yourself lost in most cases. The stats are not similar to those in RO as you cannot develop characters according to the actual MMO. Note that there are no DEX Mages in the game. Overall, the game is great though I kind of got frustrated midway.
With the game crossing over to the mobile world, it really has become more engaging and addictive. However, when a game has got an option to purchase gems, it’s a must for it to have active support. But, that is not the case. The RNG factor is not balanced too. Spent a considerable number of diamonds hoping to get headgear or armour upgrade but to no luck. This can be frustrating but some players seem to be lucky. However, most gamers that I have talked to who face this bug think that it’s a dirty trick played by the programmers in order to frustrate gamers into spending real money in buying equipment. The other issue is that customizing a character takes a while. This is due to the long time needed to collect coins. By the time you reach your target amount, the costume will be long gone. With literally no support, you can hope to get your answer through FAQ. I mean, what the F**K can FAQ help you with considering that 99 percent of the questions won’t give the answer you are looking for. If the game is to introduce an option of purchasing costume coins, it will by far solve almost 80 percent of its problems.
All things considered, RO: Idle Poring is pretty much a cool game. With the new additions and its similarity to the original Ragnarok Online, the game provides an interesting combination of the traditional and modern environment. I still have much to explore despite reaching level 90 in 7 out of 8 of my equipment.