A little less bonusses than its Rapier-only counterpart, this stance of Karjalainnen evens out with ice buffs and area spells, making it better for PvE.

Required Level: 60
Required Weapon: Rapier, Bracelet of Ice
Required Stance: ?
Combinable Stance: Epee Guard, Sabre Guard, Epee Glacial
Stance Traits: Double-Hit
Stance Bonusses:

1: Tete
2: Nothing
3: Evasion +1%
4: Evasion +1%, Attack Speed +1%, Chilling Touch
5: Evasion +2%, Attack Speed +1%
6: Evasion +2%, Attack Speed +1%
7: Evasion +3%, Attack Speed +2%
8: Evasion +3%, Attack Speed +2%, Frost Cloud
9: Evasion +4%, Attack Speed +2%
10: Evasion +4%, Attack Speed +3%
11: Evasion +5%, Attack Speed +3%
12: Evasion +5%, Attack Speed +3%
13: Evasion +6%, Attack Speed +4%
14: Evasion +6%, Attack Speed +4%
15: Evasion +7%, Attack Speed +4%
16: Evasion +7%, Attack Speed +5%, Esquive Touch
17: Evasion +8%, Attack Speed +5%
18: Evasion +8%, Attack Speed +5%
19: Evasion +9%, Attack Speed +6%
20: Evasion +9%, Attack Speed +6%
21: Evasion +10%, Attack Speed +6%
22: Evasion +10%, Attack Speed +7%
23: Evasion +11%, Attack Speed +7%
24: Evasion +11%, Attack Speed +7%
25: Evasion +12%, Attack Speed +8%

Skills:

Tete:
Hits the enemy to the ground and slashes them, another quick and cheap spammable move to knock stuff over with, but with having the stun chance makes this skill deadly in PvP.

Required Stance Level: 1
Shared Stance: Sabre Guard
Required Skill Points: 1
Range: Adjacent
Area Type: None
Knockback: 4m
Number of Targets: 1
Effects: 25% Chance to inflict [Stun]
SP Consumption: 100
Cast Time: 2 Seconds
Duration: None
Recovery Time: None

1: 386%
2: 421%
3: 456%
4: 491%
5: 527%
6: 562%
7: 597%
8: 632%
9: 667%
10: 702%
11: 737%
12: 772%

Chilling Touch:
Temporary ice enchantment granting extra damage and resistance. A great skill for low levels, as extra damage has more of an impact then, but will eventually become less efficient later on (except when using high attack speed stances with low attack such as Dobalada Corte). The elemental resistance can be useful in PvP.

Required Stance Level: 4
Shared Stance: Possession Ice, Epee Glacial
Required Skill Points: 1
Range: 12m
Area Type: Self Radius, Squad
Knockback: None
Number of Targets: 10
Effects: Adds Ice Elemental damage, Ice Resistance +20
SP Consumption: 90, 1 Elemental Orb
Cast Time: 0.37 Seconds
Duration: 110 Seconds, +10 Seconds per Level
Recovery Time: None

1: Ice Damage +13, 110 Seconds
2: Ice Damage +16, 120 Seconds
3: Ice Damage +19, 130 Seconds
4: Ice Damage +22, 140 Seconds
5: Ice Damage +25, 150 Seconds
6: Ice Damage +28, 160 Seconds
7: Ice Damage +31, 170 Seconds
8: Ice Damage +34, 180 Seconds
9: Ice Damage +37, 190 Seconds
10: Ice Damage +40, 200 Seconds
11: Ice Damage +43, 210 Seconds
12: Ice Damage +46, 220 Seconds

Frost Cloud:
A chilling fog damaging and possibly freezing opponents in an area. This is the only area attack for this stance.

Required Stance Level: 8
Shared Stance: Possession Ice
Required Skill Points: 2
Range: 8m
Area Type: Ice Elemental Spell, 3.5m Radius
Knockback: None
Number of Targets: 6
Effects: Ice Damage, 15% Chance to inflict [Freeze]
SP Consumption: 120
Cast Time: 2 Seconds
Duration: None
Recovery Time: 15 Seconds

1: 289%
2: 316%
3: 342%
4: 368%
5: 395%
6: 421%
7: 447%
8: 474%
9: 500%
10: 526%
11: 553%
12: 579%

Esquive Touch:
Yet another high damage modifier Rapier using Finisher, with slightly more damage and longer animation than its Epee Guard counterpart.

Required Stance Level: 16
Shared Stance: Sabre Guard
Required Skill Points: 3
Range: Adjacent
Area Type: None
Knockback: 5m
Number of Targets: 1
Effects: Character moves forward notably during the skill animation.
SP Consumption: 300
Cast Time: 3.9 Seconds
Duration: None
Recovery Time: 20 Seconds

1: 1434%
2: 1564%
3: 1695%
4: 1825%
5: 1956%
6: 2086%
7: 2216%
8: 2347%
9: 2477%
10: 2607%
11: 2738%
12: 2868%

Author: Vin

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