The probably hardest to train stance to some people, as the scout is neither capable of fighting nor of automatically healing. It allows the scout to set up traps by using up Toolset Boxes, which is quite unecessarily costly and complicated to use in PvE, since spellcasters can nuke mobs directly. In PvP however, the element of surprise can make quite a difference if used correctly, but the Scout itself is most vulnerable in this stance. Most skills of this stance have minimal SP use and recovery times.

Required Level: 18
Required Weapon: Both Hands Empty
Required Stance: None
Combinable Stance: First Aid, Fortitudo
Stance Traits: No Action
Stance Bonusses:

1: Detection
2: Nothing
3: Nothing
4: Critical Disease
5: Nothing
6: Nothing
7: Nothing
8: Nothing
9: Nothing
10: Nothing
11: Nothing
12: Invisible String
13: Nothing
14: Nothing
15: Nothing
16: Explosion
17: Nothing
18: Nothing
19: Nothing
20: Nothing
21: Nothing
22: Nothing
23: Nothing
24: Nothing
25: Nothing

Skills:

Detection:
Reveals hidden characters and removes traps within range. While probably barely used in PvE, this skill might have some importance in PvP, as wizards can make themselves and their teammates invisible. From what it seems, increasing the level is absolutely pointless.

Required Stance Level: 1
Shared Stance: None
Required Skill Points: 1
Range: 10m
Area Type: Self Radius
Knockback: None
Number of Targets: Infinite
Effects: Reveals hidden characters and removes traps
SP Consumption: 75
Cast Time: 1.13 Seconds
Duration: None
Recovery Time: None

1: n/a
2: n/a
3: n/a
4: n/a
5: n/a
6: n/a
7: n/a
8: n/a
9: n/a
10: n/a
11: n/a
12: n/a

Critical Disease:
A trap which damages and poisons all nearby opponents once stepped on by an enemy. Trap effect depends on Level of Caster, effects of leveling the skill unknown. Since the trap is visible, it can probably be attacked and destroyed by ranged attacks or skills.

Required Stance Level: 4
Shared Stance: Hunting Blaster
Required Skill Points: 1
Range: Adjacent, Adjacent
Area Type: Location, Adjacent
Knockback: None
Number of Targets: Infinite
Effects: Sets a poison trap on ground
SP Consumption: 75, 1 Toolset Box
Cast Time: ?
Duration: ?
Recovery Time: 4 Seconds

Level 1: ? HP, 0 Attack Rating, 67 Attack, 0 Defense Rating, 16 Defense
Level 10: ? HP, 5 Attack Rating, 96 Attack, 5 Defense Rating, 24 Defense
Level 20: ? HP, 10 Attack Rating, 129 Attack, 10 Defense Rating, 32 Defense
Level 30: ? HP, 15 Attack Rating, 161 Attack, 15 Defense Rating, 40 Defense
Level 40: ? HP, 20 Attack Rating, 194 Attack, 20 Defense Rating, 48 Defense
Level 50: 1080 HP, 25 Attack Rating, 226 Attack, 25 Defense Rating, 56 Defense
Level 60: ? HP, 30 Attack Rating, 259 Attack, 30 Defense Rating, 64 Defense
Level 70: 1632 HP, 35 Attack Rating, 291 Attack, 35 Defense Rating, 72 Defense
Level 80: 1944 HP, 40 Attack Rating, 324 Attack, 40 Defense Rating, 80 Defense
Level 90: 2280 HP, 45 Attack Rating, 356 Attack, 45 Defense Rating, 88 Defense
Level 100: ? HP, 50 Attack Rating, 389 Attack, 50 Defense Rating, 96 Defense

Invisible String:
A Trap which invisible can also hit aerial targets, but can only affect 1 opponent. The strength varies by skill and caster level. Remotely useful in PvP, but in PvE, you might prefer less complicated methods of damaging an enemy.

Required Stance Level: 12
Shared Stance: None
Required Skill Points: 2
Range: Adjacent, Adjacent
Area Type: Location, Adjacent
Knockback: None
Number of Targets: 1
Effects: Paves an area with invisible strings
SP Consumption: 75, 1 Toolset Box
Cast Time: ?
Duration: ?
Recovery Time: 6 Seconds

Level 1: ? HP, 0 Attack Rating, 97 Attack, 0 Defense Rating, 16 Defense
Level 10: ? HP, 5 Attack Rating, 138 Attack, 5 Defense Rating, 24 Defense
Level 20: ? HP, 10 Attack Rating, 183 Attack, 10 Defense Rating, 32 Defense
Level 30: ? HP, 15 Attack Rating, 228 Attack, 15 Defense Rating, 40 Defense
Level 40: ? HP, 20 Attack Rating, 273 Attack, 20 Defense Rating, 48 Defense
Level 50: 1188 HP, 25 Attack Rating, 317 Attack, 25 Defense Rating, 56 Defense
Level 60: ? HP, 30 Attack Rating, 363 Attack, 30 Defense Rating, 64 Defense
Level 70: 1795 HP, 35 Attack Rating, 408 Attack, 35 Defense Rating, 72 Defense
Level 80: 2138 HP, 40 Attack Rating, 453 Attack, 40 Defense Rating, 80 Defense
Level 90: 2508 HP, 45 Attack Rating, 493 Attack, 45 Defense Rating, 88 Defense
Level 100: ? HP, 50 Attack Rating, 543 Attack, 50 Defense Rating, 96 Defense

Explosion:
The final skill of this stance, not invisible but useful as it will hit multiple targets with direct damage output. The strength varies by skill and caster level. While this can rid you of a lured mob in PvE, it is also quite useful in PvP, as it will at least distract your opponent or cause some frantic actions.

Required Stance Level: 16
Shared Stance: Huntung Blaster
Required Skill Points: 3
Range: Adjacent, Adjacent
Area Type: Location, Adjacent
Knockback: None
Number of Targets: Infinite
Effects: Sets an explosive trap on ground
SP Consumption: 100, 2 Toolset Boxes
Cast Time: ?
Duration: None
Recovery Time: 8 Seconds

Level 1: ? HP, 0 Attack Rating, 67 Attack, 0 Defense Rating, 16 Defense
Level 10: ? HP, 5 Attack Rating, 96 Attack, 5 Defense Rating, 24 Defense
Level 20: ? HP, 10 Attack Rating, 129 Attack, 10 Defense Rating, 32 Defense
Level 30: ? HP, 15 Attack Rating, 161 Attack, 15 Defense Rating, 40 Defense
Level 40: ? HP, 20 Attack Rating, 194 Attack, 20 Defense Rating, 48 Defense
Level 50: 1296 HP, 25 Attack Rating, 226 Attack, 25 Defense Rating, 56 Defense
Level 60: ? HP, 30 Attack Rating, 259 Attack, 30 Defense Rating, 64 Defense
Level 70: 1958 HP, 35 Attack Rating, 291 Attack, 35 Defense Rating, 72 Defense
Level 80: 2332 HP, 40 Attack Rating, 324 Attack, 40 Defense Rating, 80 Defense
Level 90: 2736 HP, 45 Attack Rating, 356 Attack, 45 Defense Rating, 88 Defense
Level 100: ? HP, 50 Attack Rating, 389 Attack, 50 Defense Rating, 96 Defense

 

Author: Vin

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