Scouts can attack quite fast in Escrima to make up for lacking power and their Leather Armor gives them Evasion bonusses to aid the stance. Scouts lack quite a lot of strength for a melee class, though and won’t be able to do all too significant skill damage even with strong modifiers. Main Downsides are the late acquisition of skills and the lacking power of daggers. This Stance is also capable of cancelling opponent skills and Counter Attacking them with an own move. Though all skills of Dagger stances seem to possess overall high-end Damaging skills, the low power of daggers generally make them still inferior to even basic sword moves.

Required Level: 1
Required Weapon: Dagger
Required Stance: None
Stance Traits: Counter Attack
Stance Bonusses:

1: Rajar En Recta
2: Nothing
3: Evason +1%
4: Evason +1%, Attack Speed +1%
5: Evason +2%, Attack Speed +1%
6: Evason +2%, Attack Speed +1%
7: Evason +2%, Attack Speed +1%
8: Evason +3%, Attack Speed +2%
9: Evason +3%, Attack Speed +2%
10: Evason +4%, Attack Speed +2%, Baile Soleares
11: Evason +4%, Attack Speed +2%
12: Evason +4%, Attack Speed +3%
13: Evason +5%, Attack Speed +3%
14: Evason +5%, Attack Speed +3%
15: Evason +6%, Attack Speed +3%, Ligera Ventaja
16: Evason +6%, Attack Speed +4%
17: Evason +6%, Attack Speed +4%
18: Evason +7%, Attack Speed +4%
19: Evason +7%, Attack Speed +4%
20: Evason +8%, Attack Speed +5%, Ilimitada Sierra
21: Evason +8%, Attack Speed +5%
22: Evason +8%, Attack Speed +5%
23: Evason +9%, Attack Speed +5%
24: Evason +9%, Attack Speed +6%
25: Evason +10%, Attack Speed +6%

Skills:

Rajar En Recta:
The caster stabs an enemy and hits the head, quite a basic move with seeminlgy High damage, but the attack power of daggers are inferior, turning the advantages of this skill, due to the spamability and low SP costs it is best suited for continuous attacks, quick knockdowns or Countering.

Required Stance Level: 1
Shared Stance: None
Required Skill Points: 1
Range: Adjacent
Area Type: None
Knockback: 5m
Number of Targets: 1
Effects: Reduces Def by -30, Counter Attack possible
SP Consumption: 100
Cast Time: 2.42 Seconds
Duration: None
Recovery Time: None

1: 477%, 359% Counter Attack
2: 520%, 392% Counter Attack
3: 564%, 425% Counter Attack
4: 607%, 457% Counter Attack
5: 651%, 490% Counter Attack
6: 694%, 523% Counter Attack
7: 737%, 555% Counter Attack
8: 781%, 588% Counter Attack
9: 824%, 621% Counter Attack
10: 867%, 653% Counter Attack
11: 911%, 686% Counter Attack
12: 954%, 719% Counter Attack

Baile Soleares:
A furious slashing attack with very high Damage modifier, able to pack quite a punch even when during a Counter, though when used it is overall inferior to Ilimitada Sierra except in Counter Attack Situations and SP/reuse issues.

Required Stance Level: 10
Shared Stance: None
Required Skill Points: 2
Range: Adjacent
Area Type: None
Knockback: 5m
Number of Targets: 1
Effects: None
SP Consumption: 200
Cast Time: 4.44 Seconds
Duration: None
Recovery Time: 10 Seconds

1: 1297%, 977% Counter Attack
2: 1415%, 1066% Counter Attack
3: 1532%, 1154% Counter Attack
4: 1650%, 1243% Counter Attack
5: 1768%, 1332% Counter Attack
6: 1886%, 1421% Counter Attack
7: 2004%, 1510% Counter Attack
8: 2122%, 1598% Counter Attack
9: 2240%, 1687% Counter Attack
10: 2358%, 1776% Counter Attack
11: 2475%, 1865% Counter Attack
12: 2593%, 1954% Counter Attack

Ligera Ventaja:
A rushing attack, cutting through a field of enemies and stunning them. Its the only Area attack for this stance and highly usefull as it is capable of stunning a group of opponents if you are able to aim the Dash, it is also usable as Counter. Don’t rely on it to kill off anything above weaker mobs, though.

Required Stance Level: 15
Shared Stance: None
Required Skill Points: 2
Range: 8m x 0.6m
Area Type: Adjacent
Knockback: None
Number of Targets: 5
Effects: 60% Chance to Stun, Character moves forward notably during the skill animation.
SP Consumption: 250
Cast Time: ?
Duration: None
Recovery Time: 15 Seconds

1: 340%, 256% Counter Attack
2: 371%, 280% Counter Attack
3: 402%, 303% Counter Attack
4: 433%, 326% Counter Attack
5: 464%, 350% Counter Attack
6: 495%, 373% Counter Attack
7: 526%, 396% Counter Attack
8: 557%, 420% Counter Attack
9: 588%, 443% Counter Attack
10: 619%, 466% Counter Attack
11: 650%, 490% Counter Attack
12: 681%, 513% Counter Attack

Ilimitada Sierra:
This Continuous slashing move not only has high damage modifiers, but also gives a defense reduction to relieve the weak attack power of daggers, making it a plausible finisher, though a Scout’s abyssmal strength value might equal out that factor. It is strongly weakened when used for Counter Attacks compared to the other skills of this stance, making it a rather offense only attack.

Required Stance Level: 20
Shared Stance: None
Required Skill Points: 3
Range: Adjacent
Area Type: None
Knockback: 5m
Number of Targets: 1
Effects: Negates Def by -30
SP Consumption: 300
Cast Time: 2.74 Seconds
Duration: None
Recovery Time: 20 Seconds

1: 1125%, 678% Counter Attack
2: 1228%, 740% Counter Attack
3: 1330%, 801% Counter Attack
4: 1432%, 863% Counter Attack
5: 1534%, 925% Counter Attack
6: 1637%, 986% Counter Attack
7: 1730%, 1048% Counter Attack
8: 1841%, 1110% Counter Attack
9: 1944%, 1171% Counter Attack
10: 2046%, 1233% Counter Attack
11: 2148%, 1295% Counter Attack
12: 2250%, 1356% Counter Attack

 

Dobalada Corte

Allows the Scout to use 2 Daggers in order to attack faster at the expense of Evasion. Although the Scout attack faster, the lack of flee is a great drawback as the scout isn’t as tough and the high Agility would give a great deal of bonus in stances including flee. Another issue is while Scouts attack faster in exchange for their lack of power, the skills are also much weaker. In “exchange” for being overall inferior to Lisa, Scouts may use this Stance from the beginning on.

Required Level: 1
Required Weapon: Two Daggers
Required Stance: None
Stance Traits: Double-Hit
Stance Bonusses:

1: Attaque Devolver
2: Nothing
3: Attack Speed +1%
4: Attack Speed +1%
5: Attack Speed +2%
6: Attack Speed +2%
7: Attack Speed +2%
8: Attack Speed +3%
9: Attack Speed +3%
10: Attack Speed +4%, Viento Incierta
11: Attack Speed +4%
12: Attack Speed +4%
13: Attack Speed +5%
14: Attack Speed +5%
15: Attack Speed +6%, Baile de Guerra
16: Attack Speed +6%
17: Attack Speed +6%
18: Attack Speed +7%
19: Attack Speed +7%
20: Attack Speed +8%, Miembro Fantasma
21: Attack Speed +8%
22: Attack Speed +8%
23: Attack Speed +9%
24: Attack Speed +9%
25: Attack Speed +10%

Skills:

Attaque Devolver:
A series of cuts performed while moving forward, forcing the enemy to the attacking direction after blocking an attack. This is as strong as it gets in this Stance though, and although the damage modifier is quite high for a spammable move, the attack animation takes up a lot of time and the attack power of a dagger is still low, even if you have a second one (which does not mean you skill attacks get double power).

Required Stance Level: 1
Shared Stance: None
Required Skill Points: 1
Range: Adjacent
Area Type: None
Knockback: 5m
Number of Targets: 1
Effects: Blocks an Enemy attack
SP Consumption: 100
Cast Time: 3.27 Seconds
Duration: None
Recovery Time: None

1: 633%
2: 691%
3: 748%
4: 806%
5: 863%
6: 921%
7: 978%
8: 1036%
9: 1094%
10: 1151%
11: 1209%
12: 1266%

Viento Incierta:
Throws Daggers at an enemy from a distance, the Daggers magically reappear in your hands again. This attack can be used to hit air targets too and doesn’t need too long to recover.

Required Stance Level: 10
Shared Stance: None
Required Skill Points: 2
Range: 8m
Area Type: Air/Ground
Knockback: None
Number of Targets: 1
Effects: None
SP Consumption: 200
Cast Time: ?
Duration: None
Recovery Time: 10 Seconds

1: 626%
2: 683%
3: 740%
4: 797%
5: 854%
6: 911%
7: 968%
8: 1025%
9: 1082%
10: 1139%
11: 1196%
12: 1253%

Baile de Guerra:
Cutting through multiple opponents, this skill is the first area attack you get. It is overall inferior to Miembro Fantasima though, except for SP/Reuse issues or if you for some reason prefer a Dashing skill.

Required Stance Level: 15
Shared Stance: None
Required Skill Points: 2
Range: 6m x 0.6m
Area Type: Self Forward Dash
Knockback: 4m
Number of Targets: 6
Effects: None
SP Consumption: 250
Cast Time: 4.07 Seconds
Duration: None
Recovery Time: 15 Seconds

1: 426%
2: 464%
3: 503%
4: 542%
5: 580%
6: 612%
7: 658%
8: 696%
9: 735%
10: 774%
11: 812%
12: 851%

Miembro Fantasima:
An area attack involving throwing multiple daggers in all directions, due to the quite acceptable damage modifiers, it is possible to save yourself from an incoming mob with this, but it will take a while until you can reuse it.

Required Stance Level: 20
Shared Stance: None
Required Skill Points: 3
Range: 9m x 3m
Area Type: Directional
Knockback: 4m
Number of Targets: 6
Effects: None
SP Consumption: 300
Cast Time: ?
Duration: None
Recovery Time: 20 Seconds

1: 551%
2: 601%
3: 651%
4: 701%
5: 751%
6: 801%
7: 851%
8: 901%
9: 951%
10: 1001%
11: 1051%
12: 1101%

 

Author: Vin

Leave a Reply