The more defensive Stance among the Rapier using ones, allowing you to greatly increase evasion, giving you the possibility to dodge a lot of attacks. In addition, leather armor can add Evasion easily, with the correct gear you can become near untouchable while having skills with strong damage modifiers. Do note thoug, that the more enemies attacking you, the less effective Evasion is. You are best off tanking a single enemy (for example a boss)

Required Level: 48
Required Weapon: Rapier
Required Stance: Epee Guard 12
Combinable Stance: Epee Guard
Stance Traits: Double-Hit
Stance Bonusses:

1: Tete
2: Evasion +1%
3: Evasion +1%
4: Evasion +2%, Attack Speed +1%, Evasion
5: Evasion +3%, Attack Speed +1%
6: Evasion +3%, Attack Speed +1%
7: Evasion +4%, Attack Speed +2%
8: Evasion +4%, Attack Speed +2%
9: Evasion +5%, Attack Speed +2%
10: Evasion +6%, Attack Speed +3%
11: Evasion +6%, Attack Speed +3%
12: Evasion +7%, Attack Speed +3%, Attaque Compose
13: Evasion +7%, Attack Speed +4%
14: Evasion +8%, Attack Speed +4%
15: Evasion +9%, Attack Speed +4%
16: Evasion +9%, Attack Speed +5%, Esquive Touch
17: Evasion +10%, Attack Speed +5%
18: Evasion +10%, Attack Speed +5%
19: Evasion +11%, Attack Speed +6%
20: Evasion +12%, Attack Speed +6%
21: Evasion +12%, Attack Speed +6%
22: Evasion +13%, Attack Speed +7%
23: Evasion +13%, Attack Speed +7%
24: Evasion +14%, Attack Speed +7%
25: Evasion +15%, Attack Speed +8%

Skills:

Tete:
Hits the enemy to the ground and slashes them, another quick and cheap spammable move to knock stuff over with, but with having the stun chance makes this skill deadly in PvP.

Required Stance Level: 1
Shared Stance: Sabre Glacial
Required Skill Points: 1
Range: Adjacent
Area Type: None
Knockback: 4m
Number of Targets: 1
Effects: 25% Chance to inflict [Stun]
SP Consumption: 100
Cast Time: 2 Seconds
Duration: None
Recovery Time: None

1: 386%
2: 421%
3: 456%
4: 491%
5: 527%
6: 562%
7: 597%
8: 632%
9: 667%
10: 702%
11: 737%
12: 772%

Evasion:
The Key to tank a boss or duel another melee player, this self-buff will greatly increase your Evasion. Like any buff without delay time, reuse will cancel the effect.

Required Stance Level: 4
Shared Stance: None
Required Skill Points: 1
Range: Self
Area Type: Self
Knockback: None
Number of Targets: 1
Effects: None
SP Consumption: 150
Cast Time: 2.97 Seconds
Duration: 30 Seconds
Recovery Time: None

1: Evasion +6
2: Evasion +8
3: Evasion +9
4: Evasion +11
5: Evasion +12
6: Evasion +14
7: Evasion +15
8: Evasion +17
9: Evasion +18
10: Evasion +20
11: Evasion +21, Attack Speed +5%
12: Evasion +23, Attack Speed +10%

Attaque Compose:
This belongs to the anti-armor moves like Pommel, Penta-Train or its little brother Sept Etoile, but not only is Sept Etoile having more damage, less SP cost and easier reuse, it also has a quicker animation. Attaque Compose will cause you to move forward and push the enemy, though, if that is your intention.

Required Stance Level: 12
Shared Stance: None
Required Skill Points: 2
Range: Adjacent
Area Type: None
Knockback: None
Number of Targets: 3
Effects: +50% Damage to [Hard Armor], Character moves forward notably during the skill animation.
SP Consumption: 250
Cast Time: 2.87 Seconds
Duration: None
Recovery Time: 15 Seconds

1: 697%
2: 760%
3: 823%
4: 886%
5: 950%
6: 1013%
7: 1076%
8: 1140%
9: 1203%
10: 1266%
11: 1330%
12: 1393%

Esquive Touch:
Yet another high damage modifier Rapier using Finisher, with slightly more damage and longer animation than its Epee Guard counterpart.

Required Stance Level: 16
Shared Stance: Sabre Glacial
Required Skill Points: 3
Range: Adjacent
Area Type: None
Knockback: 5m
Number of Targets: 1
Effects: Character moves forward notably during the skill animation.
SP Consumption: 300
Cast Time: 3.9 Seconds
Duration: None
Recovery Time: 20 Seconds

1: 1434%
2: 1564%
3: 1695%
4: 1825%
5: 1956%
6: 2086%
7: 2216%
8: 2347%
9: 2477%
10: 2607%
11: 2738%
12: 2868%

 

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